Rendering Motion Vectors with mentalRay in Maya

I’ve made a videotutorial not long ago on rendering motion vectors with mentalRay in Maya by request of RE:Vision Effects. Today I’m making it public on vimeo.

The tutorial covers this aspect only – rendering motion vectors – it doesn’t deal with compositing them, but, besides well known lm2DMV method, a couple of pretty useful ones and some tips and tricks are shown as well.

In the process of making this tutorial I’ve got to know RSMB plugin by mentioned company. It has it’s own issues, but in general produces much better results than VectorBlur in Nuke I used so far. I’ll try to make additional videos/articles about compositing with motion vectors, rendering them as a part of passes setup and other stuff… one day 🙂

Project files for example scenes are here:

http://www.revisionfx.com/downloads/products/rsmb/support/maya_mv_out.zip

P.S. It’s better to watch these videos from vimeo – in HD quality.


Motion Vectors – Basics I from Sagroth on Vimeo.

This video explains how to install a special shader for rendering motion vectors, lm2DMV, and general principles how to use it.


Motion Vectors – Basics II from Sagroth on Vimeo.

Some theory on how to render motion vectors more effectively and a couple of tricks and things to keep an eye on.


Motion Vectors – Example I from Sagroth on Vimeo.

Simple example scene with an animated spider. Using lm2DMV shader as well as Maya 2009+ passes system to get motion vectors.


Motion Vectors – Example II from Sagroth on Vimeo.

Another example scene with a tower blowing up into pieces. Only Maya 2009+ passes system is used now.

P.S. Keep in mind that Sun&Sky system used in this scene creates a gamma correction lens shader for your camera that needs to be disabled/disconnected if you want to render the scene with lm2DMV shader. Passes on the other hand will ignore it, so no need to bother.

Posted on April 22, 2010 at 0:00 by · Permalink
In: Render · Tagged with: , , , , , , ,

5 Responses

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  1. Written by donGuzzini
    on 22 April 2010 at 0:14
    Permalink

    Наконец-то, внятно, разжевано, грамотно, для нас, лентяев, спасибо 😉

  2. Written by Ankit Sharma
    on 2 May 2010 at 20:35
    Permalink

    Hello,
    Thank you so much. I was always was confused a little with this script… You cleared my dough’s…
    ~ankit

    it would be awesome if you could really help more on Label/Tag & Coverage passes I know there is a tutorial on your site.. but I am really having difficulty in understanding it..

  3. Written by anxs220
    on 29 March 2011 at 11:21
    Permalink

    за 5 минут узнал все что нужно!

    спасибо, Аркадий!

  4. Written by Joseph
    on 8 September 2012 at 14:16
    Permalink

    It’s wonderful tutorial 🙂 Thank you so much for sharing your great knowledge!

    I have the questions.
    Is there better way to render motion vector in Maya nowadays?
    Is there some way to render motion vector which include camera movement information?
    If you know please let me know.

    Thanks

  5. Written by Sagroth
    on 9 September 2012 at 0:49
    Permalink

    I’m afraid I’m stuck in “those” days still 🙂 Anyway, you should try the built-in render passes. What concerns motion from camera, it just doesn’t work if mentalray mode is set to Raytracing. Switch to Scanline for motion vector pass or modify the shader if you have programming skills (the guy did that here for the studio without a lot of effort).

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