<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Sigillarium &#187; misss_lambert_gamma</title>
	<atom:link href="http://www.sigillarium.com/blog/lang/en/tag/misss_lambert_gamma/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sigillarium.com/blog</link>
	<description>CG Blog</description>
	<lastBuildDate>Sat, 05 May 2012 18:17:19 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>MultiPass Rendering Skin Layers</title>
		<link>http://www.sigillarium.com/blog/lang/en/640</link>
		<comments>http://www.sigillarium.com/blog/lang/en/640#comments</comments>
		<pubDate>Sun, 02 Oct 2005 22:50:55 +0000</pubDate>
		<dc:creator>Sagroth</dc:creator>
				<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Render]]></category>
		<category><![CDATA[ctrl_buffers]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mentalray]]></category>
		<category><![CDATA[misss_fast_shader]]></category>
		<category><![CDATA[misss_fast_skin]]></category>
		<category><![CDATA[misss_lambert_gamma]]></category>
		<category><![CDATA[misss_set_normal]]></category>
		<category><![CDATA[misss_skin_specular]]></category>
		<category><![CDATA[pass]]></category>
		<category><![CDATA[perfomance]]></category>
		<category><![CDATA[shading]]></category>
		<category><![CDATA[shake]]></category>

		<guid isPermaLink="false">http://www.sigillarium.com/blog/?p=640</guid>
		<description><![CDATA[Videotutorial from the end of 2005. It explains breaking misss_fast_skin shader into passes via ctrl_buffers, optimization of render time by replacing it with base shaders it actually consists of, and compositing of the resulted passes. There&#8217;s no sound in this videotutorial &#8211; play something dynamic to taste On vimeo you can watch this video in [...]]]></description>
		<wfw:commentRss>http://www.sigillarium.com/blog/lang/en/640/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

