Convert Instancer to Geometry #2

Type: Maya Python Script (py)
Name: ark_instToGeo
Version: 2.0
Released: 2016.12.17
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Updated my old utility that converts instancer into geometry – it’s much faster and stable now, works with all rotation types (rotation and aim), has progress bars and prints final statistics into script editor.

ark_instToGeo GUI


  1. put into any Maya scripts folder (get the list with “getenv PYTHONPATH;” MEL-command);
  2. execute python-command:
  3. from ark_instToGeo import *; ark_instToGeo()
  4. select instancer(s) and press Convert button to make conversion (static channels will be deleted and euler filter applied to the result).


Conversion Type:

Start from Current Frameif enabled, no matter what playback range is set to and whether custom range is enabled or not, conversion will start from the current frame;

Playback/Custom Rangein the first case conversion framerange will be taken from playback range, in the second one – you can enter custom start/end frames;

Convertruns the conversion;

Helplink to this page.

Posted on December 18, 2016 at 17:22 by · Permalink
In: FX · Tagged with: , , , , , , , ,

55 Responses

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  1. Written by Andy McGinnis
    on 25 January 2024 at 20:03

    Hi, any update on compatibility with Maya ’24? I would really like to utilize this script for a client project.


  2. Written by Ark
    on 26 January 2024 at 5:12

    It does.

  3. Written by Ark
    on 26 January 2024 at 5:13

    Fixed it, download again.

  4. Written by Andy McGinnis
    on 6 February 2024 at 18:26

    Ok awesome! I’ll give it a try, thanks!

  5. Written by Andy McGinnis
    on 8 February 2024 at 15:32

    Hi Ark,

    The script did run, but when it completed it crashed Maya. Luckily the recovery worked, and I was able to open up the recovered scene and the instanced geo was all there, which is great. However, I’m not sure what would cause the crash, so just fyi.

    Regardless, thanks for the great script!

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