MultiPass Rendering Skin Layers

Videotutorial from the end of 2005. It explains breaking misss_fast_skin shader into passes via ctrl_buffers, optimization of render time by replacing it with base shaders it actually consists of, and compositing of the resulted passes.

MultiPass Rendering Skin Layers Title


There’s no sound in this videotutorial – play something dynamic to taste 🙂

On vimeo you can watch this video in HD.

MultiPass Rendering Skin Layers from Sagroth on Vimeo.

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